<?xml version="1.0"?>

<paranormal_preset>
 <container_simple>
  <container_once>
   <cmap_bwgradient>
    <low_index> 0 </low_index>
    <high_index> 255 </high_index>
    <color> 0, 191, 255 </color>
   </cmap_bwgradient>
  </container_once>
  <wave_scope>
   <init_script>   points=513;r=0.5;mx=0;my=0;mz=0;dst=2;rx=0;ry=0;rz=0;rdx=1;rdy=1;rdz=1;p=3.14159265;p2=2.0*p;p3=180/p;   </init_script>
   <frame_script>   ;rx=rx+rdx;ry=ry+rdy;rz=rz+rdz;xs=sin(rx/p3);ys=sin(ry/p3);zs=sin(rz/p3);xc=cos(rx/p3);yc=cos(ry/p3);zc=cos(rz/p3);   </frame_script>
   <sample_script>   x1=value*sin(p2*index);y1=0;z1=r*cos(p2*index);y2=y1*xc-z1*xs;z2=y1*xs+z1*xc;x2=z2*ys+x1*yc;z3=z2*yc-x1*ys;x3=x2*zc-y2*zs;y3=y2*zc+x2*zs;x4=mx+x3;y4=my+y3;z4=mz+z3;x=x4/(1+z4/dst);y=y4/(1+z4/dst);   </sample_script>
   <lines> TRUE </lines>
  </wave_scope>
  <wave_scope>
   <init_script>   points=513;r=0.5;mx=0;my=0;mz=0;dst=2;rx=0;ry=0;rz=0;rdx=1;rdy=1;rdz=1;p=3.14159265;p2=2.0*p;p3=180/p;   </init_script>
   <frame_script>   ;rx=rx+rdx;ry=ry+rdy;rz=rz+rdz;xs=sin(rx/p3);ys=sin(ry/p3);zs=sin(rz/p3);xc=cos(rx/p3);yc=cos(ry/p3);zc=cos(rz/p3);   </frame_script>
   <sample_script>   y1=value*cos(p2*index);x1=0;z1=r*sin(p2*index);y2=y1*xc-z1*xs;z2=y1*xs+z1*xc;x2=z2*ys+x1*yc;z3=z2*yc-x1*ys;x3=x2*zc-y2*zs;y3=y2*zc+x2*zs;x4=mx+x3;y4=my+y3;z4=mz+z3;x=x4/(1+z4/dst);y=y4/(1+z4/dst);   </sample_script>
   <lines> TRUE </lines>
  </wave_scope>
  <wave_scope>
   <init_script>   points=5;r=0.5;mx=0;my=0;mz=0;dst=2;rx=0;ry=0;rz=0;rdx=1;rdy=1;rdz=1;p=3.14159265;p2=2.0*p;p3=180/p;   </init_script>
   <frame_script>   ;rx=rx+rdx;ry=ry+rdy;rz=rz+rdz;xs=sin(rx/p3);ys=sin(ry/p3);zs=sin(rz/p3);xc=cos(rx/p3);yc=cos(ry/p3);zc=cos(rz/p3);   </frame_script>
   <sample_script>   z1=r*sin(p2*index);x1=0;y1=0*sin(p2*index);y2=y1*xc-z1*xs;z2=y1*xs+z1*xc;x2=z2*ys+x1*yc;z3=z2*yc-x1*ys;x3=x2*zc-y2*zs;y3=y2*zc+x2*zs;x4=mx+x3;y4=my+y3;z4=mz+z3;x=x4/(1+z4/dst);y=y4/(1+z4/dst);   </sample_script>
   <lines> TRUE </lines>
  </wave_scope>
  <general_fade>
   <amount> 10 </amount>
  </general_fade>
  <general_blur>
  </general_blur>
 </container_simple>
</paranormal_preset>